3DS MAX DESIGN 2010
Autodesk 3ds Max Design 2010 delivers tools for free-form 3D modeling, contextual studies, advanced lighting analysis, and cinema-quality presentations.
Autodesk® 3ds Max® Design software—a complete version of the award-winning Autodesk® 3ds Max® software—is specifically tailored to architects, designers, engineers, and visualization specialists. Explore, validate, and communicate your creative ideas fully, from initial conceptual models to final, cinema-quality presentations. 3ds Max Design also offers digital continuity with the AutoCAD®, Revit®, and Autodesk® Inventor® software families of products.
-Explore Unique Designs
Experience extreme creativity and artistic freedom with the 3ds Max Design 2010 Graphite modeling tools—featuring more than a hundred new tools for free-form design and advanced polygonal modeling. Take the guesswork out of your final renders with Review 3 technology. This major leap forward in viewport display offers support for ambient occlusion, High Dynamic Range Images (HDRI)-based lighting, and mental mill® shaders. 3ds Max Design 2010 also offers productivity-enhancing feature sets, including Containers (for powerful referencing workflows) and a new Material Explorer.
-Validate Throughout the Process
Simulate the lighting in your designs with confidence: Exposure™ lighting analysis technology has been validated by the National Research Council (NRC), Canada’s leading organization for scientific research. Improved support for Revit® Architecture building information modeling (BIM) helps you generate broader, more detailed contextual studies. Finally, the new xView mesh analyzer enables you to validate your 3D models before exporting or rendering—so that you can avoid costly mistakes early in the design process, when errors are easier to fix.
-Graphite Modeling Toolset
Graphite takes the renowned Autodesk 3ds Max Design polygon modeling tools to a new level by delivering one hundred new tools for advanced polygonal modeling and free-form design. Graphite tools are displayed in one central location, making it easy to find the right tools for the job.
-Exposure
Achieve more sustainable designs by analyzing sun, sky, and artificial lighting and accurately predicting how light will interact with your design. Exposure has now been validated by the NRC, the same organization that validated Radiance as a daylight-simulation tool.
-Containers
Container objects enable you and your team to manage large scenes better. Just place related objects in a container—then you can delete, transform, hide, load, unload, and reference those objects as if they were a single entity.
-Review 3
Review 3 viewport display technology now offers support for ambient occlusion, HDRI-based lighting, soft shadows, hardware anti-aliasing, interactive exposure control, and the revolutionary mental mill shader technology from mental images.
-OBJ Import
Expanded support for the OBJ file format streamlines the import and export of 3D model data between 3ds Max and Autodesk® Mudbox™ software and with other, third-party digital-sculpting applications.
System Requirements
Software Requirements
Autodesk® 3ds Max® 2010 software requires one of the following 32-bit or 64-bit operating systems:
- Microsoft® Windows® XP Professional (Service Pack 2 or higher)
- Microsoft® Windows® Vista (Business, Premium and Ultimate)
- Microsoft® Windows® XP Professional x64
- Microsoft® Windows® Vista 64 bit (Business, Premium and Ultimate)
3ds Max 2010 software requires the following internet browser:
- Microsoft® Internet Explorer® 6 or higher
3ds Max 2010 software requires the following supplemental software:
- DirectX® 9.0c* (required), OpenGL® (optional)
*Some features of 3ds Max 2010 are only enabled when used with graphics hardware that supports Shader Model 3.0 (Pixel Shader and Vertex Shader 3.0). Check with your manufacturer to determine if your hardware supports Shader Model 3.0.
Hardware
At a minimum, 3ds Max 2010 32-bit software requires a system with the following:
- Intel Pentium® 4 or higher, AMD Athlon® 64 or higher, or AMD Opteron® processor
- 1 GB RAM (2 GB recommended)
- 1 GB swap space (2 GB recommended)
- Direct3D 10, Direct3D 9, or OpenGL-capable graphics card, 128 MB
- Three-button mouse with mouse driver software
- 2 GB hard disk space
- DVD-ROM drive
Note: Apple® computers based on Intel processors and running Microsoft operating systems are supported using Apple’s Boot Camp. Virtual machine environments are currently not supported.
At a minimum, 3ds Max 2010 64-bit software requires a system with the following:
- Intel® EM64T, AMD Athlon® 64 or higher, AMD Opteron® processor
- 1 GB RAM (4 GB recommended)
- 1 GB swap space (2 GB recommended)
- Direct3D 10, Direct3D 9, or OpenGL-capable graphics card, 128 MB
- Three-button mouse with mouse driver software
- 2 GB hard disk space
- DVD-ROM drive









